![]() I don’t want to spoil things too much for this Act, but if you haven’t played Act 1 skip this paragraph. ![]() Oh, and I’ll reiterate that I was a Kickstarter backer again, although you’re not going to find my name in the credits or anything. Therefore consider this review an extension to my Broken Age: Act 1 review which you should have a read of first. Anyone who bought Act 1 gets the conclusion for free. ![]() The most important thing to remember about Broken Age: Act 2 is that it is literally the second half of a game and has not been sold as a separate product. Nevertheless three years is a long time, although admittedly not to make a game from scratch complete with a new engine, but I’m sure many people are still eager to know how Shay and Vella’s stories, not to mention Double Fine’s big gamble, turned out. Some may say the public has soured on Kickstarter since - Yooka-Laylee’s £1.5 million at the time of writing says otherwise. That makes it nearly exactly three years since Double Fine funded their Adventure and the public went crazy for Kickstarter. The initial release of Act 1 and the time gap that followed obviously influenced the development of Act 2 for better or for worse.Has it really been a year since the first half of Broken Age came out? Wow. It's that dichotomy between the first and second part of the game that's proving to be a polarizing point with the game so far. While switching isn't much of a requirement at first, that changes in the second half of the story. You get the feeling that their paths are bound to intersect eventually and part of the fun is trying to figure out exactly when and how that would come about. The ability to switch between two different characters on separate adventures is certainly an intriguing prospect for a point-and-click adventure game. Gameplay, on the other hand, is a bit of a mixed bag. Regardless, presentation is definitely a strength overall. The voice acting is solid, too, even if the dialogue itself can be shaky. Although the writing can be hit or miss, the hits can be pretty amusing and made me either burst into laughter and also care about what's going on at times. The various environ's designs imbue a sense of exploration and wonder while the interesting assortment of quirky characters add a certain charm to the Broken Age experience. I also quite dig the game's presentation, particularly its use of a colorful storybook art style that's quite pleasing to the eye. Let's just say the game explores their relationships with the people around them and leave it at that. I'm hard pressed to say anymore about their individual situations as I don't want to spoil even just a teensy bit of the story as I truly feel it's something every player should get to experience fresh. Was the game worth the long wait? For the most part, the answer is yes, although the game certainly has its share of curious gameplay choices.īroken Age chronicles the lives of two distinct female and male protagonists, the lively and brave villager Vella and the bored-out-of-his-mind, wannabe spacefarer Shay. The good news is that with the full package finally out, I can sit back on my comfy chair, wrangle my brains and get my mouse-clicking and puzzle-solving groove on in front of my PC. Hey, if I'm gonna mow the lawn, I wanna do it all in one fell swoop. ![]() Add the fact that I refused to play Broken Age's Act 1 until the final Act 2 was released and it's pretty much been the video game equivalent of watching grass grow. Follow him on Twitter what they say about all good things?Īs someone who pledged moolah during the Kickstarter campaign for "Broken Age" back in 2012, I've been waiting a long time for the final version of DoubleFine's ode to point-and-click adventures. Technobubble is a regular gaming and technology feature by Jason Hidalgo. ![]()
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